Earlier I wrote about getting Perfect World‘s textures to work with Wine. As reported in Wine bug #12560 textures aren’t properly rendered and you needed to disable S3TC in the source and manually compile it.
This was fixed by commit 0591442469b8dfe28b05fb001d6b2338448d54aa(git sure uses weird commit names), which takes “Care for things like pitch and blocksize when copying DXT surfaces.”
Now you can just install the latest Wine version from it’s repository:
deb http://wine.budgetdedicated.com/apt jaunty main