Perfect World S3TC bug fixed in Wine 1.1.19

Earlier I wrote about getting Perfect World‘s textures to work with Wine. As reported in Wine bug #12560 textures aren’t properly rendered and you needed to disable S3TC in the source and manually compile it.
This was fixed by commit 0591442469b8dfe28b05fb001d6b2338448d54aa(git sure uses weird commit names), which takes “Care for things like pitch and blocksize when copying DXT surfaces.”

Now you can just install the latest Wine version from it’s repository:

deb jaunty main

Install wine

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  1. i’ve reinstalled wine 1.1.18 still PW won’t start ;D
    the bug is in my machine
    i’ll reply as soon as i find something

  2. digitalx@microsystem:~$ lspci | grep -i vga
    01:00.0 VGA compatible controller: nVidia Corporation GeForce 9600M GT (rev a1)
    digitalx@microsystem:~$ lsmod | grep -i nvidia
    nvidia 7082420 38
    i2c_core 31892 1 nvidia
    agpgart 42184 2 nvidia,intel_agp
    digitalx@microsystem:~$ uname -a
    Linux microsystem 2.6.27-14-generic #1 SMP Fri Mar 13 18:00:20 UTC 2009 i686 GNU/Linux

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